
Witchsong
In the middle of the night, in the middle of nowhere, your car has broken down. The town around you seems abandoned, but there's a light on at the bar.
But there's something wrong with this town.
Something is turning the people into...Well, you'll see!
Made in the style of a classic JRPG with rhythm-based combat! Play as Daisy as your new companions, Mel and Jackal, travel with you through this town to discover the truth of what's going on.
And whatever it is, it has something to do with that huge tower looming in the distance.
WASD / Arrow keys to move and complete the rhythm games to score higher damage with your various attacks!
E / Spacebar to interact and continue dialogue.
CREDITS:
Lonely Bird Studio with MarbleDaggers.
Lonely Bird Studio is Longestsoloever and Phoenix Glass.
Phoenix Glass: Programming, Game Design, Dialogue, Story, Character Concepts
Longestsoloever: Art, Animation, Music, Level Design, FX, Game Design
Done in collaboration with MarbleDaggers: Character Design, Dialogue Portraits, Character Sprites, Enemy Designs, Enemy Sprites, Battle and Overworld Animations.
All assets for this game aside from the fonts were created by Lonely Bird Studio for and during this jam.
This game was created for Godot Wild Jam #95 - RETRO, with Wildcard 'Looming in the distance'.
| Published | 9 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Lonely Bird Studio |
| Genre | Rhythm |
| Tags | JRPG, Pixel Art |
| Content | No generative AI was used |




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